JavaScript ondragleave Event
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JavaScript ondragleave Event
The ondragleave
event occurs when a draggable element leaves a valid drop target.
ondragleave Event as Attribute
Example
HTML Online Editor
<!DOCTYPE html>
<html>
<body>
<p id="point">Drag the ball inside the Box:</p>
<div id="myDiv" ondrop="onDrop(event)" ondragover="onDragOver(event)" ondragleave="onDragLeave()"></div>
<img id="myImg" src="/football.svg" draggable="true" ondragstart="onDragStart(event)">
<script>
var x = document.getElementById("point");
function onDragOver(e){
e.preventDefault();
}
function onDragStart(e){
e.dataTransfer.setData("text", e.target.id);
}
function onDrop(e) {
var data = e.dataTransfer.getData("text");
e.target.appendChild(document.getElementById(data));
x.innerHTML = "Drag the ball outside of the box";
}
function onDragLeave(){
x.innerHTML = "The ball won't come";
}
</script>
</body>
</html>
Syntax
As Attribute
<element ondragleave = "JavaScript">
As Property
object.ondragleave = function(){
// code
};
Using Event Listener
object.addEventListener("dragleave" , myScript);
ondragleave Event as Property
Example
HTML Online Editor
<!DOCTYPE html>
<html>
<body>
<p id="point">Drag the ball inside the Box:</p>
<div id="myDiv" ondrop="onDrop(event)" ondragover="onDragOver(event)"></div>
<img id="myImg" src="/football.svg" draggable="true" ondragstart="onDragStart(event)" width="95" height="95">
<script>
var x = document.getElementById("point");
var myDiv = document.getElementById("myDiv");
function onDragOver(e){
e.preventDefault();
}
function onDragStart(e){
e.dataTransfer.setData("text", e.target.id);
}
function onDrop(e) {
var data = e.dataTransfer.getData("text");
e.target.appendChild(document.getElementById(data));
x.innerHTML = "Drag the ball outside of the box";
}
function onDragLeave(){
x.innerHTML = "The ball won't come";
}
myDiv.ondragleave = onDragLeave;
</script>
</body>
</html>
Using addEventListener() Method
Note: The addEventListener() method is not supported in Internet Explorer 8 and below.
Example
HTML Online Editor
<!DOCTYPE html>
<html>
<body>
<p id="point">Drag the ball inside the Box:</p>
<div id="myDiv" ondrop="onDrop(event)" ondragover="onDragOver(event)"></div>
<img id="myImg" src="/football.svg" draggable="true" ondragstart="onDragStart(event)" width="95" height="95">
<script>
var x = document.getElementById("point");
var myDiv = document.getElementById("myDiv");
function onDragOver(e){
e.preventDefault();
}
function onDragStart(e){
e.dataTransfer.setData("text", e.target.id);
}
function onDrop(e) {
var data = e.dataTransfer.getData("text");
e.target.appendChild(document.getElementById(data));
x.innerHTML = "Drag the ball outside of the box";
}
function onDragLeave(){
x.innerHTML = "The ball won't come";
}
myDiv.addEventListener("dragleave", onDragLeave);
</script>
</body>
</html>
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