<feConvolveMatrix> SVG filter primitive applies a matrix convolution filter effect. A convolution combines pixels in the input image with neighboring pixels to produce a resulting image.
|in||Specifies the input for the given filter primitive.|
|order||Specifies the size of the matrix to be used by a <feConvolveMatrix> element.|
|kernelMatrix||Specifies the list of numbers that make up the kernel matrix for the <feConvolveMatrix> element.|
|divisor||A number yield by the input image is divided by the value given to the divisor attribute to yield the final destination color value.|
|bias||It shifts the range of the filter.|
|targetX||Specifies the positioning in X of the convolution matrix relative to a given target pixel in the input image.|
|targetY||Specifies the positioning in Y of the convolution matrix relative to a given target pixel in the input image.|
|edgeMode||Specifies how to extend the input image as necessary with color values.|
|kernelUnitLength||Specifies the intended distance in current filter units.|
|preserveAlpha||Specifies how a <feConvolveMatrix> element handled alpha transparency.|
This channel is primarily useful for Full Stack Web Developer.