<!DOCTYPE html>
<html lang="en-US">
<body>
<canvas id="point" width="200" height="200">Your browser does not support the canvas element.
</canvas>
<script>
window.onload = function() {
var canvas = document.getElementById("point");
var ctx = canvas.getContext("2d");
var img = new Image();
img.src = 'apple.png';
img.onload = function() {
var ptrn = ctx.createPattern(img,'repeat');
ctx.fillStyle = ptrn;
ctx.fillRect(0, 0, 200, 200);
}
};
</script> </body>
</html>