<!DOCTYPE html>
<html lang="en-US">
<body>
<p>Actual Image</p>
<img src="apple.png">
<p>Canvas Image</p>
<canvas id="point" width="100" height="100">
</canvas>
<script>
window.onload = function() {
var canvas = document.getElementById("point");
var ctx = canvas.getContext("2d");
var img = new Image();
img.src = 'apple.png';
img.onload = function() {
ctx.drawImage(img,0,0);
ctx.font = "20px Arial";
ctx.fillStyle = "#999999";
ctx.fillText("Apple",20,60);
}
};
</script> </body>
</html>