HTML Editor
<!DOCTYPE html> <html lang="en-US"> <body> <p>Actual Image</p> <img src="apple.png"> <p>Canvas Image</p> <canvas id="point" width="100" height="100"> </canvas> <script> window.onload = function() { var canvas = document.getElementById("point"); var ctx = canvas.getContext("2d"); var img = new Image(); img.src = 'apple.png'; img.onload = function() { ctx.drawImage(img,0,0); ctx.font = "20px Arial"; ctx.fillStyle = "#999999"; ctx.fillText("Apple",20,60); } }; </script> </body> </html>
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